Photos

Close view of a figure in a heavy red hooded cloak whose face is hidden by a smooth white mask with cracks and painted dark swirls around the eye holes. The chest is covered in dark ornate armor bearing smaller masks, one white with red markings. Behind, flames fill the frame and sparks drift in the air. No game interface is shown. Hazy morning seen from under leafy branches. A lane with a rustic wooden fence and an iron lamp post curves past a cottage with a heavy thatched roof at right, where a figure in a brimmed hat walks. Below, a patchwork of golden fields, a winding road, rounded green trees and stone cottages stretches to a range of blue mountains. No game interface is shown. A quiet woodland at golden hour. Slanting beams of sunlight pass between the trunks of tall leafy trees and fall across a slope of grass dotted with small flowers, with deep shade under the canopy at right. No people or creatures are visible. No game interface is shown. A dark blue night sky over a grassy rise. At left a cottage whose roof swells and curls like a mossy hill has a warm-lit doorway and a round window. More small lit dwellings sit beyond, and at right a gnarled tree hung with moss grows from rocks lit by a lantern. A sharp mountain peak rises in the mist behind. No game interface is shown. On a dark, foggy path beside purple flowers, a figure in silver plate armor and a white skirt lunges forward, flames and burning sparks swirling around one raised gauntlet. Facing them stands a knight in black armor with green glowing eyes, and behind come several skeletons with glowing green eyes carrying swords and scythes. Bare trees and the frame of a broken wooden structure loom in the mist. No game interface is shown. Seen from behind, a figure with ginger hair under a broad brown hat with large gray feathers wears a pale green embroidered waistcoat over brown sleeves, a slim sword with a basket hilt at the hip. Ahead, a huge weathered human face is carved into a cliff of mossy rock framed by curling stone shapes. Yellow wildflowers and green grass fill the foreground. No game interface is shown. Bright daylight. At right a rider seen from behind sits on a chestnut horse, a long sword slung across the back and a rolled bedroll tied behind the saddle. Ahead, past a low stone wall and an arched gate decorated with statues and purple banners, a tall white castle of towers and spires rises over green trees. A hanging basket of purple flowers and a carved gatepost frame the left side, with yellow wildflowers in the foreground. No game interface is shown. A woman with brown hair tied up, in a white shirt, brown vest and blue sash, runs forward gripping a heavy square-headed hammer on a long handle. Ahead in the grass, a squat, hairless, gray-pink creature with a wide grin lifts a wooden club in both hands, and a second one crouches farther back. Sunlit trees and white daisies surround them. No game interface is shown. Blue moonlight through tall trees and fog. In the right foreground a figure in dark plate armor with a strap across the back holds a sword low in one hand. A few steps away on the forest path a lanky creature covered in shaggy pale gray fur, with a wolf's head, pointed ears and long clawed arms, rears up on its hind legs and snarls. Ferns and dark trunks surround them. No game interface is shown. Seen past a low stone wall topped with round finials, a dense old city of leaning, multistory timbered houses with balconies and ivy sits on a massive stone bridge or wall pierced by arches. Through the arches hazy light shows hanging lanterns and more buildings. Behind, a tall pale Gothic spire stands against a cloudy sky. No game interface is shown. Low angle in a forest lit by shafts of sunlight. In the foreground a figure in brown leather armor with a sword strapped across the back draws a longbow. Above on a large gray boulder, a rooster many times the size of a person spreads deep red wings, its red comb and wattle raised. Tall trunks and ferns fill the background. No game interface is shown. In a forest clearing strewn with pine needles, a figure in a dark long coat with a sheath across the back crouches low holding a sword. Facing them, a rooster as tall as a person, with a red comb and wattle and red, black and bronze plumage, spreads its wings and opens its beak wide. Feathers and sparks fly between them. No game interface is shown. Over the shoulder of a woman with auburn hair tied up, in a blue dress and white blouse with a long sword across her back, a young man with chin-length blond hair and a small beard gestures as he speaks. He wears a purple doublet with gold embroidery and a white ruff. Around them are clay pots and stone planters of purple and white flowers, a wooden birdhouse and a patterned rug laid on the paving. No game interface is shown. In a dim room with a carved wooden wardrobe and a long chest of drawers, a smiling person stands on a round patterned rug, hands on hips. They wear a tall blue hat with a green brim and a feather, a blue doublet embroidered in gold with green trim, a white collar and cuffs, dark breeches, white stockings and buckled shoes. Sunlight falls through a window at right. No game interface is shown. Shaded town square of timbered houses with steep tiled roofs and ivy. A covered well stands in the middle beside a signpost, with stone statues on pedestals beyond. At right a stall with a green and white striped awning, two people talking beside it; at left barrels, crates and a wooden cart. Above the roofs, round towers and a tall white castle with spires rise against a blue sky. No game interface is shown. Sunny town street. At right a figure with red hair tied back and a large sword across the back walks away from the viewer. At left a child with curly dark hair in a green tunic looks up at the hero; behind, a woman in a long gold and blue gown, people in period clothes, a juggler at right and a market stall with blue awnings line the street. Ivy-covered timbered houses, pink rose beds and a chicken by a bench lead to a stone clock tower with red spires. No game interface is shown. Soft hazy light under towering green stalks hung with tomatoes the size of boulders. Along a grassy path lie enormous orange pumpkins and squashes, and a small white cottage with a thick thatched roof and timber frame sits in the clearing beyond. A wooden signpost stands at the path, and a rough board with chalky painted letters leans at bottom left. No game interface is shown. Sunny day. At right a man in a blue tunic, seen from behind, with a long sword across his back and a leather pouch at the belt, stands among tall purple foxgloves. To the left, cottages with thick, overgrown thatched roofs; a sign shaped like a pig hangs from one, painted with the words Village Meats, above a stall of hanging meat. Beyond the roofs an enormous green beanstalk twists up into the blue sky. No game interface is shown.

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